Military Terrain Visualization & Battle Planning Tool

2024
Threat Tec · U.S. Army TRADOC

Key Responsibilities

  • Built interactive 3D environments to support military planning, scenario development, and instructional use
  • Implemented tools for authoring and visualizing military symbology and unit layouts directly within the operational environment
  • Developed workflows to embed saved planning views into learning management systems for use in structured lessons and training materials
  • Collaborated with subject-matter experts to ensure planning tools aligned with established doctrine and real-world training needs
Unity C# git Node.js

Vocational Training System

2020

Key Responsibilities

  • Developed immersive VR training experiences focused on procedural learning and spatial understanding
  • Implemented interaction and feedback systems to reinforce correct user actions during training scenarios
  • Optimized performance and usability to ensure a comfortable, repeatable training experience
Unity C# git

Enterprise IT & Cloud Infrastructure

2025

Key Responsibilities

  • Partnered with senior leaders across Finance, Security, HR, and Technology to define requirements, validate outcomes, and deliver production-ready internal systems end-to-end
  • Built custom internal software, including user-facing web applications and backend services, to address operational needs beyond standard enterprise tooling
  • Implemented cloud-hosted automation to eliminate manual onboarding, notification, and compliance-tracking tasks
  • Integrated internal systems with enterprise sources of record to ensure accurate, reliable, and auditable handling of employee and operational data
React JavaScript C# Azure Static Web Apps

Portfolio Website

2026
Personal Project

Key Responsibilities

  • Built a custom portfolio site to explore modern frontend workflows and development tooling
  • Used the project to evaluate AI-assisted coding tools as part of an evolving engineering practice
  • Iterated on site structure and implementation to support ongoing refinement and expansion
Claude Code Astro Tailwind CSS GitHub

Medical Equipment Guide

2020
Elm Park Labs · Weil Institute (part of Michigan Medicine)

Key Responsibilities

  • Built a mobile companion application to support caregiver education following traumatic brain injury in neurocritical care settings
  • Implemented an augmented reality experience that allowed users to explore ICU environments, equipment, and care roles at their own pace
  • Integrated multimedia content, including video, audio, and links to external resources, to address common questions and reduce uncertainty during medical emergencies
  • Designed clear, accessible navigation to support exploration and learning without requiring direct clinician involvement
Unity C# git

Interactive Assembly Trainer

2020

Key Responsibilities

  • Built a digital assembly instruction application focused on clear, step-by-step guidance
  • Designed a content-driven system that supported non-linear instruction paths based on user choices, product variants, and real-world conditions
  • Designed the application to support rapid iteration on training content without code changes
Unity C# git

Product Configurator

2020

Key Responsibilities

  • Built a reusable 3D product configurator for companies to present and sell customizable products
  • Implemented flexible configuration logic to support product variation without requiring per-client code changes
  • Developed UI-driven workflows that allowed end users to explore options and see changes reflected in real time
Unity C# git

Scientific Visualizations for Textbooks

2015
Precision Graphics (now part of Lachina Creative)

Key Responsibilities

  • Produced high-fidelity 3D and illustrative visuals emphasizing accuracy, clarity, and visual consistency for published educational material
  • Collaborated closely with textbook authors and subject-matter experts to visually communicate complex concepts
  • Created interactive exercises and explainer media to reinforce learning through visual storytelling
  • Delivered all assets on rigid publication timelines aligned with print production schedules
Autodesk Maya Python Adobe Illustrator Adobe Photoshop