Senior Software Developer
Engineered the Unity WebGL front end, Node.js API, and asset pipeline powering a 3D scenario-planning platform for U.S. Army TRADOC; later re-engineered it to also run on desktop and in VR
Developed a Unity game and sensor firmware for an extended-reality (XR) trade-show experience controlled by machined weapon replicas
Build the Azure APIs and scheduled services that bridge two finance systems with no connector between them, and route HR records into the company directory
Develop and run internal web applications as their sole developer, including the Azure infrastructure and deployment pipelines





